Age of Origins
Creative direction reimagining the games mechanics.
Client: CamelStudio
Game: Age of Origins
My Role: Art Direction & Mentorship
Designer: Garrett Date (my direct report)
Art Director: Justin Dong
I worked closely with Garrett, providing creative direction and feedback to help refine his design work and bring a fresh perspective to the game’s mechanics. The client wanted to deviate from their usual approach, exploring a new visual and gameplay style that would stand out.
To achieve this, Garrett used Unreal Engine to craft a more dynamic and immersive representation of the game. Throughout the process, I provided iterative feedback, ensuring that the execution stayed aligned with both the client’s vision and the game’s core identity. The result was a visually striking, high-quality ad that successfully showcased the mechanics in a new light. The client was thrilled with the outcome, marking this as a standout piece in their campaign.